Unhinged 8-Ball League
Match scoresheet · BCAPL 8-ball · 5 games
Week
Date played
Time
Player 1
Player 2
The break winner breaks games 1, 3 and 5; the other player breaks games 2 and 4.
| Game | Player 1 | Player 2 | Early 8 | ||||
|---|---|---|---|---|---|---|---|
| Points | Break & run | Table run |
Points | Break & run | Table run |
||
| 1 | |||||||
| 2 | |||||||
| 3 | |||||||
| 4 | |||||||
| 5 | |||||||
| Totals | |||||||
Scoring
Each game: 1 point per ball of your own group pocketed, 3 for the 8-ball. The winner scores 10; the other player scores 0–7.
Highest 5-game total wins the match. Equal totals go to the player who won more games.
Early 8
8-ball made early, in the wrong pocket, or with a scratch: loss of game. The opponent is credited 10; the player who fouled keeps points for their own balls already down.
Runs ($5 bonus each)
Break and run: the breaker clears their group and the 8-ball before the opponent takes a turn.
Table run: a player clears their group and the 8-ball in one turn, other than after their own break.
Player 1 signature
Player 2 signature